Saturday, June 09, 2007

Creating a Backdrop

Now that I have a little clearer idea into the best way to control the character I was now able to look into / sketch out possible end results for the final show. In other words design drawings of how the visitors would interact with the final piece at the show.

One idea which I was keen to progress was having a soft toy on the end of a thin rod, the gamers would come in and wave the rod in front of the camera in a attempt to collect the on-screen items.

A key factor which I have to always consider is the unrelated background movement behind the web cam. This would seriously affect the overall game play and is something which needs to be carefully planned out when constructing the exhibition room.

No comments: