Over the last week or so as well as starting a Sound for Games assignment I have also started to look into a possible game which I can feasibly create with the time scale that I have. The current idea which I am working on is a combination of two tutorials which I have worked my way through. These are the collision detection maze, and the motion detection sniper point, which follows your movement on screen.
The gaming idea therefore being you, the gamer controlling a little character through the maze on-screen aiming to collect little items before reaching the end and moving onto the next level, also trying to avoid the little monsters which roam the maze.
The only real issue with this I have is how responsive I can make the motion detection taking into account possible background movement which would affect the gamer’s experience.
Useful Sites:
http://www.nastypixel.com/prototype/?page_id=73
Monday, May 14, 2007
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2 comments:
Just read your latest post and was thinking about how the web cam will register movement and what exactly you want the user to do, I assume it will be similar to eye toy.
I thought maybe you could come up with a peripheral that is very much like old designs used in the past for one off games, you could attach the web cam to a glove or wristband or something and have the user point at a piece of board or something that is textured to give the cam something to read off, not sure how they work though but I was thinking of how optical mice work better with metal mouse mats and so on.
See more Flash versus webcam examples @ www.SillyWebcam.com, have fun!
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