Game Design:
>Title screen
> Level Number
>Collect coin > coin disappears > exit sign appears.
>Avoid roaming monster(s) > If hit move to a ‘character dead screen’ > Return to main menu.
>Work your way through the maze
> Hit the exit sign > Level complete sign appears > move to next level.
Sounds appear when:
>Main title screen, sound track playing
>Count down to start of the game, similar to the Pac-man countdown, Short sound lasting about 4/5 seconds.
>Collect a coin, short ping noise.
>The exit sign appears after collecting the coin, short teleport, futuristic type noise.
>Killed by the monster, dull and dark noise.
>Hit the exit sign, short ‘well-done’ sound, happy and jolly.
Tuesday, May 15, 2007
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