Today I started looking at reflections in 3D Studio Max and looked into seeing if I could create a Parxinoscope, (a mirrored version of the old Zoetrope).
To do some research into how games are setup for public viewing, how sound is used, the use of reflections and extra peripherals in games. I travelled down to Brighton Pier to look at how the arcade room is set up.
Finally as a group we went to have a look at a possible location for the final show; this allowed us to get a feel for the room, and the space potentially available to us.
Monday, April 23, 2007
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